Archive for April, 2017

Hello everyone! We hope you enjoyed your Easter and you’re ready for the start of another week! To brighten up your day, join us for another trip across the planet, thanks to our amazing community photographers!


Salto Grande at Sunset by Marcio Cabral (click the picture to open the pano)

This week we start in Chile – and there’s a lot to see there. The sunset casts a wonderful light over the Salto Grande waterfall and it looks simply amazing.


Kars Kalesi Havadan Görünüm by Tunay Kanis (click the picture to open the pano)

Here’s an interesting aerial view of snow-covered Kars, the capital of the Kars province in Turkey, and its famous Kars castle, which looks like more of a fortress on the top of the hill. Have a look around!


Kubus Woningen by Mark Bruggema (click the picture to open the pano)

If you’re an architecture fan, you certainly know this place. The Cube house is located in Rotterdam, Netherlands, and it is a piece of art made by Piet Blom, a Dutch architect. Not only the house looks cool, its main purpose is to maximise and optimise the space inside. Amazing work, really!


Palazzo Querini Stampalia by Heiner Straesser (click the picture to open the pano)

Ever been to Venice? No?!? Well, it is certainly a place to visit, with its canals across the city and magnificent architecture. Sure, it can get a bit busy, but if you’re lucky enough, you get to see something like… this.


Johannisberg Vineyards Areal View by Carsten Arenz (click the picture to open the pano)

If you’re more of a nature person, this might be the right place for you. How about a nice little stroll in the vineyards in Germany? This aerial panoramic photo will show you the right spot.


Keep scrolling, more amazing panoramic photos below!


Artisan shoe workshop in Paris by Vil Muhametshin (click the picture to open the pano)

Relics repair site by jacky cheng (click the picture to open the pano)

Tsuboyu in Yunomine Onsen by luis davilla (click the picture to open the pano)

Casa de la Trova by Ruediger Kottmann (click the picture to open the pano)

Chiesa di San Domenico by Heiner Straesser (click the picture to open the pano)


We see devices get smaller and smaller hardware-wise. Take a look at the first computer: We need a room with 2.4m × 0.9m × 30m in size, at least, to own the computer. But see what’s happening years, years later: Every office, every school, every laboratory own PCs, perfectly fit in a small cubicle. Even more, everybody has a laptop at their houses. Things get even crazier today, as we bring a computer everywhere in our pocket — yes, I’m referring to a smartphone.

The Race to Make Virtual Reality an Actual (Business) Reality

In mid-April, virtual reality passed a milestone. Using an app created by a company called Medical Realities, viewers from around the globe, each presumably with an iron constitution, witnessed a surgeon at the Royal London NHS Hospital delve into the bowels of a 70-year-old cancer patient. If that sounds like a Nova special, it was so much more. Doctors, medical students, and the merely curious experienced the operation in real time, with 360-degree control over their vantage points, as though they were actually in the operating room.

A Chip Revolution Will Bring Better VR Sooner Than You Think

DAVID KOSSLYN AND Ian Thompson are the founders of a virtual reality company called Angle Technologies. Two years into this stealth project, backed by $8 million in funding, they won’t say much about the virtual world they’re building—at least not publicly. But they will say that they’re building it in a way that alters the relationship between computer hardware and software. When a PC or a game console runs this virtual world, the GPU chips play an unexpectedly large role, taking so much of the burden off the main processor.

I played the ridiculous and delightful new ‘Rick and Morty’ game — here’s what it was like

As a devout “Rick and Morty” superfan, I’m often an evangelist. “You haven’t seen ‘Rick and Morty’? How lucky you are to get to experience it for the first time, totally fresh!” I might say. It’s one of those shows — like “Arrested Development,” or “Community,” or “Tim and Eric Awesome Show Great Job!” — where it’s almost as famous for its cult following as it is for the show itself.

The Medium is the Divine Message: Religion Meets Virtual Reality

Anyone looking to experience God in a brand new way will soon have his or her chance — virtually. Believe VR, is a new immersive faith-based virtual reality experience for people of color. The experience is part of a larger project created by L. Michelle Media called Mission VR. “The idea for Believe VR came from our passion to enhance current Christian programming options,” L. Michelle Salvant, the company’s founder, told NBCBLK. “When Mission VR began, we knew we wanted to create a signature virtual reality environment – a faith world of sorts – where dynamic, never before seen, Christian lifestyle stories and experiences could have a home.”

VRScientist v1.0

There are very few standards in the VR industry at the moment. For now, there’s a ton of guesswork and eyeballing. For example, do you know what your target Field of View should be for a VR movie? Don’t worry about it! From our tests, no one else does, either. Every headset is a little different.

This is Part 2 of our three-part series looking at how to create content in 360 degrees, using the Ricoh Theta S as a specific example. Some of this will be germane to the Theta S, but you can extrapolate a great deal, including best practices for shooting, editing, and sharing. In Part 1, we discussed how to shoot with the camera. Below, we look at the editing and production process.

How to hire VR developer: Skills and places to look for

With the release of major VR headsets Virtual Reality’s potential in entertainment and science has been finally uncovered. And the labor behind hundreds of constantly emerging projects falls on shoulders of VR developer. This is a new breed of programmers of high demand. How to hire VR developer is a teaser that hasn’t been fully solved yet. But let’s try.

Real-world photo comparison: 2017 Samsung Gear 360 vs. Ricoh Theta S

The Ricoh Theta S is currently the most popular 360 camera on the market by a very wide margin (even if you only look at recent sales and not historic sales). The Ricoh Theta S was released in 2015 but remains one of my favorite 360 cameras for 360 photos. It has the best manual controls, the best stitching among 360 cameras, and it’s easy to hold and use. However, it has low resolution videos (1920 x 960).

Animation In A VR World: How Is It Different and How Is It The Same?

Whether you believe the hype or not, virtual reality is here. Billions of dollars are being spent on vr headset development, vr content creation, and getting users to adopt the technology.


Virtual reality: Is this really how we will all watch TV in years to come?

Virtual reality (VR) technology secured its place in popular culture through films such as The Lawnmower Man and The Matrix, as well as books such as Ready Player One, which Steven Spielberg is adapting for a movie. They presented visions of technology whereby strapping on a VR headset (or, as in The Matrix, being imprisoned in pods and hooked up to a computer network by human-farming machines) enabled people to explore virtual, computer-generated worlds.


Virtual Reality is being used in classrooms now more than ever. One quarter of the schools are already using VR, and this number is continuing to grow. While most teachers are aware of VR, over three quarters of teachers have never used it in a school environment before and many agree that VR would definitely be a benefit in subjects such as science, history, and the arts and design. In science, students can use Anatomy 4D apps to dissect animals, instead of using real animals. There are even applications to enhance students’ creativity, saving already struggling school art budgets from needing to purchase art supplies.

Cannabis Coupled With Virtual Reality Creates Elevated Gaming Experience

Smoking weed and playing video games is a time-honored tradition. From Seth Rogen toking and toggling in nearly every bromance movie to High Times releasing a list last year of the 22 greatest stoner video games of all time, these two sedentary activities are a perfect match.

Marketing with influencers in VR

So how can influencer marketing successfully coincide with VR content? This can be explored with the unprecedented possibilities VR comes with and the influencer’s ability to creatively relay a brand’s identity and vertical.

Top Virtual Reality Companies in Healthcare

On the Vive’s first birthday, the VR conversation is getting calmer

One year ago today, HTC released the Vive virtual reality headset, marking a turning point for virtual reality. The Vive wasn’t the first commercial VR headset, or even the first commercial high-end headset. But besides the simple Google Cardboard, it was the first major headset released without help from Oculus, proving VR didn’t belong to any one company. It was also the first one to come with sophisticated motion controls, ushering in a completely new class of experiences. In some ways, the Vive’s launch was the moment that VR began feeling like a real industry, rather than a Facebook-backed passion project. A year later, that optimism has turned into something more mature, but less visible.

360 journalism: The solutions we need

I’m on a plane heading to an assignment in South Carolina. I’m caught up on my podcasts and am avoiding reading yet another politics book I regretfully carried on board. With nothing else to do high above ground, I can’t escape fact that I have yet to draft a proposal for the Journalism 360 Challenge. I’m sure you’ve heard that the Knight Foundation, Google News Lab and the Online News Association have partnered to fund ideas that aim to “advance the collective understanding” of forms and approaches to immersive storytelling (deadline is April 10). Praise be to the merciful humans who run these organizations.

Binge on virtual reality with HTC Vive’s ‘Netflix for VR’

Just a week after the one-year anniversary of the Oculus Rift’s consumer debut, the HTC Vive is celebrating a similar birthday with the launch of its Viveport subscription service. The easiest way to describe the service is as Netflix for VR. It could save you money if you’re currently spending a ton of cash on new games each month.

VRgluv Brings 1st Force Feedback Haptic Glove to VR

What do you get when you lock a team of product engineers and “VR freaks” in a dark, Atlanta warehouse with a 3D printer for a prolonged period of time? – I know, it sounds like the beginning of a bad (/weird?) joke—but it turns out you get something pretty extraordinary. Enter VRgluv, the brainchild of this 3-month-long Atlanta warehouse project, and the first haptic glove advanced enough (and sexy enough) to be worthy of a VR headset’s time.

360 production tips – how to light a shoot

I hear far to often that “you can’t light in 360 content”. It’s absolute rubbish, you can, and where possible you should! This 360 production tips post tells you how we approach lighting in 360 scenes at Visualise, some of the tricks we use and should dispel some of the smoke and mirrors that abound! Our DOP Jonathan Curran spearheads the lighting on our shoots and has contributed to the techniques below.



It’s Monday and that means here’s another summary of the most wonderful panoramic photos uploaded to 360Cities last week!


Morning Fog In Bingzhongluo by wongchichuen (click the picture to open the pano)

Let’s start in China this week, as Wong Chi Chuen made another amazing aerial shot showing you the beauties of his country. Bingzhongluo looks lovely in the morning, all covered with fog. Looks like another bright sunny day is ahead!


Pyytivaara’s Observation Tower by Mika Salmi (click the picture to open the pano)

Well, bright sunny day ahead is exactly what these two panos have in common. Apart from that, they were taken in completely different places really far from each other. Anyway – great view as well, in Kontiolahti, Finland!


Yerbas Buenas petroglyphs by Yuri Zvezdny (click the picture to open the pano)

Here’s another gem by Yuri. The starry sky is amazing, for sure – but what makes this pano special are the drawings on the rock. Those flamingos are more than 5000 years old! Amazing, isn’t it?


Swords in rock by Alex Mayer (click the picture to open the pano)

Sunset is the right moment for taking a panoramic photo, especially when you’re at a place like this. It’s called Sverd i Fjell (Swords in Rock in English) and it commemorates the Battle of Hafrsfjord in 872. So cool!


Inntel hotels, Zaandam by (click the picture to open the pano)

And one last pano to feature here – this is the Inntel Hotel in Zaandam, Netherlands. Its look is truly a piece of art, made by Wilfried van Winden, a Dutch architect. So – which window would you like your hotel room to have?


Keep scrolling for more panos!


Akihabara, Tokio by luis davilla (click the picture to open the pano)

Moscow Metro Komsomolskaya Station by Kolesnikov Sergey (click the picture to open the pano)

Canoes in Winter by John Wood (click the picture to open the pano)

Emeishan – Buddha Temple by jacky cheng (click the picture to open the pano)

Tsuboyu in Yunomine Onsen by luis davilla (click the picture to open the pano)

The old furnaces of Caldè by Assaf Spiegler (click the picture to open the pano)

Have a little break and enjoy some of the most wonderful panoramic photos our 360Cities community photographers uploaded recently!


Night view of Kobe seen from Venus Bridge by Haruka Suzuki (click the picture to open the pano)

This week we start in Japan, as Haruka Suzuki takes us to Kobe, Japan. This night pano gives you an image of how beautiful the city looks from above, from one of the lookouts. Oh, the city lights!


Starry night in Torres del Paine by Yuri Zvezdny (click the picture to open the pano)

Notice the description of the pano here. “Unforgettable night” it says, and it’s certainly the right thing to say here. This pano is special. A stunning view on the mountains in Patagonia, with the Milky Way looming over its peaks, as the day slowly approaches. Amazing, really.


Cathedral of Christ the Savior by Kolesnikov Sergey (click the picture to open the pano)

Even though Moscow is often pictured as a busy city with a heavy traffic, the city centre is amazing. Its great architecture looks particularly beautiful when admired from above, from roofs of some of the city cathedrals and churches, for example.


Bremen Imre Nagy Weg Graffiti by Willy Kaemena (click the picture to open the pano)

Art, or vandalism? What’s your view on graffiti? When done right – on the right spot – it certainly light’s up grey lifeless streets, doesn’t it? And it this case in Bremen, Germany, it absolutely makes sense.


Fort Clinch Fishing Pier at Night by Matthew Normand (click the picture to open the pano)

That amazing moment just before the sun rises and wakes up everyone. That amazing moment is captured on this panoramic photo. The coast of the Atlantic Ocean seems like just the right place for this kind of pano, doesn’t it?


Keep scrolling, more amazing panoramic photos below!


Bamboo forest of light-up Arashiyama by Haruka Suzuki (click the picture to open the pano)

The crypt of the Saint Sava Church by Bane Obradović (click the picture to open the pano)

Entrance to the bazaar by Sergej Esnault (click the picture to open the pano)

Candle Night for memory of  March 11, 2011 by bibouroku tabito (click the picture to open the pano)

Ancient Spanish Monastery Chapter House by John Wood (click the picture to open the pano)

Library of Shiba Ryotaro Memorial Museum by luis davilla (click the picture to open the pano)

VR Storytelling Lessons with Adam Cosco, One of VR’s Early Auteurs

I first encountered Cosco at VRTO last summer, where Knives was on debut. From the opening scene, I knew this was a different kind of immersive film than I’d seen—one that gleefully ditched convention and the existing tenets people believed about 360° filmmaking at the time. There were jump cuts, POV shots, tracks, pans, circular dolly shots. It established its own storytelling grammar, one that unfolds around viewers in a way unique to immersion—inviting participation while simultaneously preserving Cosco’s directorial vision.

Why hasn’t VR taken off?

Why hasn’t VR taken off yet? For all the hype and buzz there has been little traction. Despite last year’s prognostications of significant adoption, we’re not seeing VR take off broadly outside of mobile. There are plenty of contributing factors, but some of the biggest are cost, content, and a lack of satisfying interaction patterns across multiple platforms.

Interaction vs. Immersion: The Challenges of Mobile VR

There is a difference between interaction and immersion.  It’s something that I’m learning in theatre, and now it’s something that I’m coming to understand in regards to virtual reality (VR). I see the debates between 3DOF (3 degrees of freedom) vs. 6DOF (6 degrees of freedom) and what constitutes as a “real” VR experience.

Tech pioneer Tony Parisi wants VR to change the world

Tony Parisi helped pioneer virtual reality when he worked on the Virtual Reality Modeling Language (VRML), a tool for creating 3D environments on the web, with Mark Pesce back in 1994. Now he serves as head of AR/VR strategy at game engine maker Unity Technologies, and he talked today about his hopes and fears about VR in an opening talk at the Silicon Valley Virtual Reality Association (SVVR) event in San Jose, California.

Google Reveals Hyper-Immersive Haptic Feedback System For Virtual Reality

Google shocked the tech world with the April 1 announcement of yet another landmark achievement in the emerging field of virtual reality. Google’s VR team brought immersive experiences to the masses with Cardboard. It built upon that initial success with more advanced headsets such as Daydream and groundbreaking platforms like Tango. Today, Google is changing the game for VR yet again. From this point forward nothing will ever be the same.

My on-set 360 setup — Feb 2017

Just in case anyone is interested— here’s the current setup I like to shoot with. There are three distinct pieces to the setup — but every single one is wireless and independent.

Wrap: Virtual reality at MIPDoc and MIPFormats 2017

Virtual reality is going to be a big theme throughout this year’s MIPTV conference, but MIPDoc and MIPFormats got the VR ball rolling this weekend. Starting with a State of the Market session, helmed by StoryTech Immersive‘s Brian Seth Hurst, and featuring (left to right) Okio Studio‘s Raphaël Beaugrand, Virtual Content Group‘s Torsten Hoffman and BeVRR‘s Ellie Ngim.

10 Best Uses Of Virtual Reality In Marketing (Updated)

How do I find VR Marketing strategies that actually work? Well, today we’re going to make it easy for you. All you need to do is carve out a few minutes of your day and look over the 10 Best Uses Of Virtual Reality In Marketing.

Shoot Killer Virtual Reality Films With These 5 Cameras

There are plenty of virtual reality games letting people soar like eagles and films surrounding you with Cirque du Soleil’s acrobats. But the opportunities for people creating their own virtual reality home movies has been limited.

Teacher-Led VR Learning with Nearpod – Show 13

Founded in 2012, Nearpod has become a mainstay in modern classrooms. The platform allows teachers to create and share interactive digital content across mobile devices and web browsers. It supports all standard forms of digital content (images, video, text, etc.) and offers polling, quizzing, memory games and more advanced features as well. Best of all, the platform itself is free to use. Lesson plans and pro-level content can be purchased on an as-needed basis, usually for just a couple of bucks.


We recently made some updates to the Contributor Agreement that all 360Cities contributing photographers agree to when they create their account. The updated agreement is now in effect, replaces the previous agreement, and applies to all 360Cities contributors. You can review the updated text here.


Part 2 of the agreement covers specifics of the various 360Cities account types;
Part 3 explains the terms and conditions under which 360Cities licenses your images and videos;
Part 5 covers royalty payments from to you when your images or videos are licensed either by us to our licensing customers, or by our distribution partner, Getty Images.

It may also be of interest for contributors to review our Content License Agreement, which defines the terms of use for 360Cities licensed content and applies to all transactions where 360Cities licenses your images to third party companies.

Finally, you can find links to all legal agreements, including our privacy policy and website terms of use, here.
The 360Cities Team