Let’s start in Quebec with two lovely panos by David Vasicek. Two magical places – the city broadwalk and the Montmorency waterfalls look even more magical with a brilliant light at dawn and in the middle of the night.
For our next pano, we need to move all the way to the west, to Washington State. Famous hobbit houses are not located only in New Zealand – apparently, there was a hobbit who loved to travel and decided this would be a great place to build his house. And wow, he was right – take a look at that view!
Speaking of New Zealand, you gotta see this! Check out this magnificent pano of the Milky way, which looks almost unreal. The cool thing about it is that you can actually see Mars shining through a hole in the Keyhole rock. Brilliant idea!
Herron Point Night by Luke Busellato(click the picture to open the pano)
Aaaaaand one more Milky Way! Captured not that far from the previous one and pretty much as beautiful as Mike’s shot. Australian nature has its own magic, which works very well with Luke’s view on the starry sky.
Here’s more panoramic beauty for you to admire!
Fjaðrárgljúfur with No Handrails by John Wood(click the picture to open the pano)
On the Climb to Heimaklettur by John Wood(click the picture to open the pano)
Elevador de La Gordejuela by Christian Obel(click the picture to open the pano)
Heights Of Abraham Cable Car by Adrian Booth(click the picture to open the pano)
Posted by Elena Martinez on June 30, 2016 at 3:19 pm.
Dear Valued 360Cities Member,
360Cities is recognized as the leading source of high-quality, interactive 360° content
Over the past few years, 360Cities has licensed thousands of interactive 360° images (many of them multiple times) to hundreds of creative and editorial customers around the world. Over one thousand of our awesome contributors have received hundreds of thousands of $US in royalties, the average royalty payment to our contributors being over $200.
And we have been growing our revenue, royalty payments to contributors, and customer base each year
Licensing activities have grown every year. We launched an automated licensing engine in April of this year that allows our customers to search for, order, pay for, and receive images automatically, without any human intervention to slow things down for the customer.
The number of our contributors’ images that our distribution partner, Getty Images, is licensing to their customers is growing each and every month
We announced our distribution partnership with Getty Images back in November last year and the results thus far in terms of monetization by Getty and the related royalties we are paying to contributors (60% of the royalties that 360Cities receives from Getty) has been very encouraging. The average royalty paid out to our contributors thus far is well above $100 although the amounts fluctuate dramatically depending on the end customer usage.
Getty is taking VR and 360 content extremely seriously, recently announcing the creation of a Virtual Reality Group. 360Cities is a key part of Getty’s strategy for VR.
What is Getty Images saying about our partnership and your panoramas?
> “This is an unprecedented partnership that will enable us to bring 360° imageryand immersive experiences to the mainstream.”
> “We expect this to be a huge growth area for photography in the next five years as consumers start to expect immersive imagery and Getty Images will be at the forefront of this change – our partnership with 360Cities is testament to this.”
NEW: Support for 360 video!
Video is going to play a big role in the VR experience and we’ll soon be launching support for 360° video on 360cities.net and with our distribution partner, Getty Images. We’re already getting licensing requests for video and we want to be prepared for when 360° video becomes more mainstream.
We’ll be sending out more details next week on how you can upload your 360° videos to 360Cities.
Posted by DavidPavlicek on June 27, 2016 at 1:36 pm.
Hi all! In this week’s edition of the Editors‘ picks, we’ll have a look at the contrast of two different types of architecture – the modern one, and the ancient one.
View from the SkyPod of CN Tower by Jürgen Matern(click on the picture to open the pano)
Modern cities are a great place for taking panos, for sure, especially if you are able to take the shot from above the roofs. Jürgen did just that, standing on top of the Toronto’s famous CN Tower, and the view looks just great. So have a look around!
Candlelight Vigil @ Victoria Park by wongchichuen(click on the picture to open the pano)
Big, modern cities lack that piece of humanity sometimes, don’t they? They can be cold, anonymous and busy. But it’s people who make it friendly, warm a comfortable. Humanity and friendship are the values making the big cities exciting.
Let’s move back in time and space. The tomb on the first pano belongs to Artaxerxes II, a Persian king who died in 358 BC. The other pano pictures a church in Thessaloniki, Greece, built almost 1000 years later.
The royal tomb of Artaxerxes II by Sergej Esnault(click on the picture to open the pano)
So much difference between the modern and historic architecture, right? Tech evolution, endless possibilities on one side, and countless stories and exciting history on the other. Which one do you prefer?
By the way, there’s more that got our attention last week!
Stalactite Cave Avshalom by Sergey Sirotkin(click on the picture to open the pano)
Water tower inside arboretum by Liviu Jurca(click on the picture to open the pano)
Posted by DavidPavlicek on June 21, 2016 at 4:30 pm.
Hi all! Hope you had a great weekend and you’re ready to procrastinate a little bit after Monday! Here’s your weekly portion of panoramic beauty by our community photographers.
Almer Hut Milky Way by Mike Mackinven(click the picture to open the pano)
We featured this pano last week on our Facebook page and we’d like to highlight it once more, because it’s simply stunning. Almer Hut in New Zealand looks so warm in the middle of the cold and hostile weather at the Franz Josef glacier, but the Milky way above gives the whole scenery a fairytale-ish look.
Église Notre-Dame-des-Victoires by Jason Perrone(click the picture to open the pano)
Puerto de Mogán by Leszek Cuper(click the picture to open the pano)
Time for some lovely architecture-related pieces! On Jason’s pano, you can have a look around at a little square in Quebec and enjoy the red colored clouds announcing an early sunset. Leszek’s pano takes you to picturesque streets of the Canary Islands, where looking for a small and cosy café is a must for every visitor.
Posted by DavidPavlicek on June 16, 2016 at 4:11 pm.
Hi all! We’re back with the latest summary of what our 360Cities community photographers uploaded last week and you can be sure there’s a lot to look forward – like everytime!
Dellville Wood Cemetery by Philip Giles(click the picture to open the pano)
This time we start with a chilling shot of the Dellville Wood Cemetery, where more than 5500 soldiers are buried. They were killed in the battle of the Somme, which was fought by the armies of the British and French empires against the German Empire in the First World War. However, the total casualties on both sides were much, much higher…
Alpine Garden by Philip Giles(click the picture to open the pano)
On a much more positive note, have a look at this brilliant view from the Alpes in Switzerland. As Philip points out in the description, there are more than 600 varieties of native plant life in the garden, which makes the whole place really special.
Milkyway rise by the Redsea side by Salma ElDardiry(click the picture to open the pano)
We guess you all would agree, the view at the Milky Way is beautiful, no matter where the pano is taken from. And apart from Salma’s photography skills, this is what makes this pano beautiful. Great one!
Eiffel Tower aerial by Marcio Cabral(click the picture to open the pano)
Here comes another night pano! The whole football world is now enjoying the European championship in France, and France – that means Paris, which means the Eiffel tower. Marcio took a lovely aerial pano from the top of the monument and it looks really great.
Laguna Torre at Sunrise Aerial by Marcio Cabral(click the picture to open the pano)
Last, but not least, this is one of the most peaceful panos you will ever get to see. A quiet lagoon in Argentina, and a rising sun, casting light on one side of the mountain range around the water, and shadow on the other side. Just imagine how peaceful the place must feel!
In case you’d like to enjoy more panoramic beauty, keep scrolling!
Titanic Quarter, Belfast by Philip Giles(click the picture to open the pano)
Posted by DavidPavlicek on May 30, 2016 at 10:19 am.
We wish you a great start to your week! And to make it a little bit more easier for you, here’s some panoramic beauty to brighten up your day!
Arch Of Triumph by Marcio Cabral(click the picture to open the pano)
Let’s start with this magnificent aerial shot from above the Arch of Triumph in Paris, France. Marcio’s pano certainly gets you to an unusual place you don’t get to visit every week! Also, France’s capital looks amazing at night with the Eiffel tower looming in the background.
YouTube’s Android app has had full Cardboard support since November, but iPhone users have been sorely out of luck. With today’s release, iOS users can now tap the icon in the top-right of any video to get the option to view it in VR mode.
This is huge news for mobile VR as YouTube essentially just opened up what is likely the largest iOS virtual reality content library.
Google Announces Virtual Reality “Daydream” Headset, Controllers and Ecosystem
At its annual I/O developer conference today, Google is showing off a reference design for a new virtual reality headset that builds on the success of the Cardboard unit it launched back in 2014. The headset is part of Google’s new Daydream initiative, a mobile VR platform baked into Android N. As with Android, Google wants its hardware partners to build and sell their own Daydream devices. And in a surprise move, Daydream’s system doesn’t just use a headset — it also features a new kind of control system for mobile VR…
“We’re hoping for something that is completely mind-blowing, and we’re doing something that to the best of my knowledge hasn’t been done yet by any metal bands and maybe not any bands at all,” Mustaine tells Rolling Stone during a break in shooting.
The virtual reality performance footage will be included in a special edition of Dystopia, packaged with the visor and instructions on how to download an app that allows you view the immersive mini-concert via your smartphone. The five-song set unfolds amid flashing lights, layers of fog and the “dystopian world” introduced in the music video for “The Threat Is Real.”
That grim scenario is hardly new for Megadeth, which has explored doom, death and corrupt geopolitics in their songs and imagery from the band’s early Eighties beginning. The band’s name, says Ellefson, refers to the body count after a nuclear confrontation, and “that theme has carried through from the very original artwork.”
Incite Mixes Heavy Metal and Virtual Reality in Their New Video (Exclusive)
Cavalera says the new technology enables bands to give their fans new ways to experience the music and how it all comes together. He imagines virtual-reality cameras capturing aspects of live shows that create new experiences, such as having fans witness the mayhem of a pit from directly above, or putting them in the position of the band members on stage.
The “Life’s Disease” video, meanwhile, places the viewer directly in the middle of terrifying scenarios. “We trap the audience in various 360-degree environments where we built an occult underworld packed with imagery that’s designed to whip viewers into a state of frenzy,” Sexton says in an email. There’s a seance scene replete with flashing lights and nightmarish specters, and there are moments set in an insane asylum.
Making the correct choice depends on what you really need and, of course, your wallet’s capability. If you’re looking to simply carry a 360 camera as you go on your outdoor adventures for the sake of capturing your experiences, then the cheaper 2D cameras should do fine. However, if you’re looking to produce professional-level video quality, then the much pricier 3D cameras are a good investment. Everything just comes down to preferences and needs, like in most gadgets.
HOW THE MILITARY IS INCORPORATING VR INTO TROOP TRAINING
Simulating the actual battlefield for soldiers who will be facing combat is possibly the strongest area in which virtual reality can prepare troops during training. In the past, popular movies and books were the closest examples a new soldier had of a war zone. Today they can become fully immersed in a virtual program that helps them train their senses to be fully aware of what is happening without the risk of actual harm, helping them know what to expect when they are ready for battle. The three-dimensional environment allows the soldier to move around and interact with the environment for the closest experience to the real thing.
Some virtual reality programs extend beyond troop training as well. Some troops have found great relief from Post Traumatic Stress Disorder through virtual reality therapy. Soldiers can learn to deal with their symptoms and become exposed to their triggers in a safe environment, protecting themselves and their loved ones in the process.
The therapist tries to mimic what the patient is talking about in their trauma narrative. And eventually by confronting it with therapists, you start to see post-traumatic stress disorder (PTSD) symptoms start to diminish.
We’ve used VR to help people with high-functioning autism be more effective at job interviews. This involves having them practise their interviews with a wide range of interviewers – different age, gender, ethnic background, and different levels of provocativeness.
We know that the brain is quite good at suspending disbelief, so even though people know these aren’t real people, they relate to them as if they are.
This is why VR is so compelling, because whatever is learned in those worlds hopefully will benefit how the person translates their behaviour in the real world.
Post World War II, VR kicked off as a Flight Simulator for the military, and later for guiding tanks and ships. Millions were invested in this technology which showed great potential. The technology was already spreading its wings around the world, but the term Virtual Reality became popular only a little after 1980s.
The pioneers who are making the first virtual-reality narratives.
Luis Blackaller, a producer at Wevr, said, “We all liked the concept. We had only a few choices to make.” Like most V.R. crews, Bravo and her team would shoot with GoPros—cheap, shatterproof cameras that are marketed to extreme athletes, not filmmakers. Matthew Niederhauser, a cinematographer, noted that most V.R. experiences are viewed on phones, and said, “You can shoot with big, expensive lenses, but what’s the point?”
An engineer at Wevr built a camera rig out of aluminum and sandbags, to minimize jostling, and the crew did a test shoot with the rig in the passenger seat. “Watching it, you had to turn around the whole time to make sure you weren’t missing anything in the back of the car, which felt annoying,” Blackaller said. So they decided to film from the back right seat instead. Bravo tweaked her screenplay to remove minor cinematic vestiges—insert shots, subtle blocking details—that would be either irrelevant or impossible in V.R.
“Then we had another big conversation,” Blackaller said. “Do we film a dummy?” In some V.R. experiences, the viewer feels invisible; in others, one can look down to see one’s body represented onscreen. In a clumsily animated V.R. segment produced by another company, I experienced a nightmarish version of the latter: I flew through the air, my legs dangling below me, scrawny and immovable. My arms were those of a white man in his thirties, which happened to match my anatomy but might have been distracting, if not alarming, to most humans. And when I craned my actual neck downward I saw a sharp line where my virtual neck ended, leaving a black void where my head was supposed to be.
Google IO started yesterday so there was a lot of hype around VR.
1. Tethered VR headsets are a speedbump. No one wants to have wires attached to their heads and while of course Uncharted 4 in VR could be awesome – the same rule will apply as for cameras in the early days of the iphone. What’s the best camera for the job?…..The one you always have with you.
2. Full-size Mobile Headsets (GearVR/Google Daydream) are also doomed – because no one (NO ONE) will carry these things around. The only thing I ever carry around with me is http://www.homido.com/en/mini and I’m not the only one Marco DeMiroz
3. So that leaves us with Magic Window or finger swiping on a screen to view bits of the surroundings until such time as something the size of of pair of sunglasses (or smaller – or even…contact lenses) can handle VR.
I know I know. People will say “spinning around your phone is not the same thing as watching a whale swim underwater!!!!” –
yeah sure. I agree with you.
But that’s irrelevant if no-one will do it.
The point of my pronouncement is that if I’m even half-right we should be shorting Samsung and Apple.
Because Samsung needs Android more than the world needs GearVR. Google will demand that Samsung Galaxy phones accept the new VR styled Google Play in order to have access to Maps, Gmail, Contacts, Gtalk etc etc – and Samsung will cave. Which means Oculus store go bye bye.
As for Facebook – well that is interesting…by integrating voice calls into its messenger and thinking that Photo/Social Network communication is taken care of then in theory they just hold people within their app. Which is a great strategy if there is more than one O/S. For example you could have Facebook on Hololens, Facebook on iPhone etc etc – just like you do now.
But unless Facebook makes a phone (AND a phone O/S) (which has been rumored for a while) they will NOT own the operating system of the future (as Mark Z. suggested VR was). Google will.
Hmmm. MSFT doesn’t need cash – but has Hololens in a very interesting position….if Hololens was a private company Facebook would buy it for whatever money was necessary to shore up Oculus position.
My question is then – how does Facebook pivot Oculus to Mobile without making a mobile O/S? It already supports 360 video in Facebook app – which is great – but not enough to transition to AR and exercise some control. So who do you buy if you are Facebook? Magic Leap is overvalued (and Google is in it to the tune of 300mil). Meta? ODG? Hmmm….Facebook buying ODG – that could be interesting wink emoticon
As for Apple – right now it’s neither a premium player nor is it a lowest-common-denominator player. It’s just sitting on the sidelines. By the time it gets up – it’ll be too late…
Here is the 360 interactive live stream of the IO keynote: