5 Best 360° Cameras for Making Virtual Reality Videos
One of the futuristic things that’s getting insanely popular all over the world, are the Virtual Reality (VR) videos. In case you’ve been living under a rock, a VR video is a kind of video that gives you a first-person visual experience giving you the impression that you are actually there at the scene.
How We Built the Jaunt ONE
The first two posts in this series followed Jaunt from its early experiments in designing a VR camera to the first models we used in the field, capturing everything from a Paul McCartney concert to mountain climbers in Moab, Utah. At this point, we and the burgeoning VR industry had discovered that the power of immersive VR filmmaking was real and we set out to build the first professional-grade VR camera system.
Pilot projects show how VR will revolutionize education
A research report recently published in China entitled “The Impact of VR on Academic Performance,” asserts that virtual reality improves student test scores and knowledge retention. VR-based learning also tends to leave no student behind since it is able to appeal to even the least responsive of users, the report states.
VR & Memory, and Fate vs Free Will in Simulation Theory
Hassan Karaouni is one of the 11 winners of an Oculus Launch Pad scholarship for his project My: home, which allows people to share 360 videos of locations that are meaningful to them. In my Voices of VR episode about Google Earth VR, I talked about how the principle of embodied cognition explains how our memories are tied to geographic locations. But right now Google Earth’s resolution at the human scale is really uncanny, and you can’t go inside.
How construction companies are using virtual reality to plan, build and manage complicated projects
Construction can be a tricky business.
There are a lot of moving parts in any big project, whether it be a high-rise apartment tower, a heavily mechanical industrial building or a hospital. As they go, builders have to document everything and update stakeholders and regulatory agencies on their progress. These updates have traditionally come in the form of photographs and on-site tours. But the proliferation of virtual and augmented reality is changing that.
Why you should be starting VR/AR/MR design & development right now
If you haven’t noticed, things are about to change. I’m not talking smallchange. I’m talking big time, a fundamental shift in the way we interact with technology on-a-daily-basis kind of change. And it will all happen within the next two years…
Oculus Touch Experimental 360-degree, Room-Scale Setup Guides Reveal New Details
The highly-anticipated Oculus Touch controllers are nearly here. The first customers will receive their motion controllers on December 6, which will bring the wonders of VR hand presence to thousands of eager Oculus Rift owners. Most people will likely settle for the default tracking configuration, but a few adventurous souls will take on one of two experimental Touch configurations: 360-degree tracking and room-scale tracking.
VR-capable Frostbite Engine Suggests More AAA VR to Come from EA
It’s been confirmed that the soon to launch Star Wars Battlefront X-Wing VR Mission on PlayStation VR is powered by DICE’s coveted Frostbite Engine, a strong hint that more AAA VR development is on the way from the company.
The Way We Walk in Virtual Reality
Virtual reality allows us to enjoy new, immersive experiences – we could be world-class runners, footballers or even soldiers serving in a special military unit. To fully become immersed in these experiences, the VR equipment should cover our entire body and all of our senses. There have been many advances in these fields; in this article, we will focus on walking in VR, and the upcoming gadgets which enable us to transmit our real-world leg movements into the virtual world.
ILMxLab’s Rob Bredow Explains What VR Opens Up For ‘Star Wars’
Disney’s ILMxLab has been busy of late. In addition to the free Trials on Tatooine virtual reality experience for HTC Vive, the studio released a 360-degree video that serves as a prequel to the upcoming Rogue One: A Star Wars Story. The POV experience, available through Verizon, chronicles the first discovery of the Death Star and puts viewers inside the cockpit of an X-Wing pilot. ILMxLab also worked with Electronic Arts and developer DICE to allow PlayStation VR users to pilot those rebel ships in the upcoming Dec. 6 Star Wars Battlefront Rogue One: X-Wing VR Mission.
How VR will make astronauts out of all of us
VR is set to shake up many different aspects of our lives, from entertainment and education to on-the-job training and sex. But arguably it has the most potential to really capture our collective imagination – to keep us coming back for more and provide the most educational value – when the experience feels like something you couldn’t ever go and try out for yourself in the real world.