VR games mature together with the technology, cinematic VR does not
I think my fascination for first-person storytelling started when I was about 8 years old. Around this age, I watched and thought along with games like Myst and River, which my father used to play on our CD-i player. We loved the first person point of view (POV). We could walk around in those worlds together for hours, or so it felt. My father passed away in february 2013. He never got to try VR, but I think he would have loved it as much as I do.
Adobe Shows Love For VR With New Updates To Creative Cloud’s Workflow
Adobe’s many applications are popular choices in creative circles, essential in educational environments, and are the standard in various businesses. Their individual tools can be quite expensive whether you’re look for them solo or as a business, but Creative Cloudprovides flexible collections to fit students, independent photographers, government entities, and more by offering different combinations of their programs. Announced recently and debuting at IBC 2016 this week, Adobe will be further enhancing their efforts to become a staple in the VR editing and development arenas with a slew of new tools.
How VR and 360 video can shake up the fashion and beauty industries
It feels strange writing an article on how 360, virtual and augmented reality is impacting the fashion and beauty world, having never been a true fashionista.
It has been said that there are only two things people do more than watch video: sleep and work. Australians now spend over three hours a day consuming video and the explosion of digital video is a big contributor to that, with YouTube now reaching over 15M Australians.
Free online courses to turn you into an expert on virtual and augmented reality
Virtual reality and augmented reality are complex technologies. They involve many different aspects, such as geometric modeling, transformations, graphical rendering, optics, human vision, interface design and so on.
In order to help you better understand the potential of VR and AR, we prepared a list of some online virtual reality courses. And the good news is that they are all free. If you know any other credible sources please leave a comment below.
Virtual reality is too expensive for most people, but two things could change that in the coming weeks.
Imagineer Systems Showcases mocha Pro 5 plug-in and Previews 360° Virtual Reality Post-Production Tools for Adobe at IBC 2016
Imagineer Systems will showcase mocha Pro 5, the major new release of its Academy Award-winning planar tracking & masking software, at IBC (Booth 7.K29) September 9-13, 2016 in Amsterdam. mocha Pro 5 provides advanced, GPU-accelerated planar tracking, including integrations with Adobe® Premiere® Pro CC and After Effects® CC. The Boris FX / Imagineer team will also preview a new co-developed technology for 360°-enabled virtual reality tools for the emerging cinematic VR filmmaking market.
Why The New York Times Sent its Readers 1.3 Million Google Cardboards
I saw Jessica present at the New York Virtual Reality Meetup a few months ago. She told us how deeply invested The New York Times is in Virtual Reality, using 360° video to report on stories ranging from the Iraqi struggle to retake Fallujah from ISIS in The Fight For Fallujah, to Pluto in Seeking Pluto’s Frigid Heart.
Last November Google Launched NYT VR with the distribution of one millionGoogle Cardboards to it’s print readers alongside the NYT VR App, because of the immense traction it got, they sent out another 300,000 Cardboards to select digital subscribers. Totaling 900,000 downloads of the app (an incredible adoption rate for those less familiar).
Where the early stage AR/VR VCs are putting their money
It seems that we can’t get enough intel on the venture capitalists who are investing in augmented reality and virtual reality. And there are plenty of panels where VCs talk about investing in AR and VR, which could be a $120 billion industry by 2020, according to Digi-Capital.
Microsoft Hololens VS Oculus Rift: which one does better job of taking you to the virtual world?
Virtual reality is the future. This is why nearly every tech company is clamoring to produce the best VR headsets. Two of the best players are Oculus Rift and Microsoft Hololens. Who’s willing to bet one of them will be hailed as the top choice?
But wait, isn’t Microsoft Hololens an augmented reality headset, not VR? So why is it even being compared with Oculus Rift? That’s because it shares the same goal – to provide users with an out-of-this-world experience.
Virtual Reality App Development
A fashion trend, a cutting-edge technology, a new direction in art, a radical philosophical and lifestyle shift. First of all VR is a rapidly growing market. Many researches state that VR market is on its way to its own Big Bang with some, like Thinkmobiles, promising a 400% increase in number of active VR users till 2018. So with the cost to develop a VR app being quite fair nowadays it is the best time to create a VR app for business.